Food Storage
BUILDING_FoodStorage · Storage Food Storage
A basic storage for keeping food.
A space to keep food fresh.
Where to find
- Build it yourself from the construction menu (costs 6× Log) - see Construction below
- Placed on the base map in Default Big Abandoned Farm (3×).
Default traits
Preservation - The rate of item durability/shelf life depletion becomes 85%.
On deconstruct / gather
On deconstruct: 6×
Log
Construction
Cost: 6×
Log
| Footprint | 3×3 tiles |
| Construction workload | 1500 |
| Durability | 300 |
| Storage capacity | 10 |
| Quality | 5 |
| Vision range | 8 |
| Faction | Ally |
| Rotatable | no |
| Indoor only | no |
| Housing | no |
| Leaves remnant | no |
| Selectable | yes |
Spawns in the world
| Where | Region | Type | Floors | Per room | Chance per floor |
|---|---|---|---|---|---|
BASEAREAROOM_Default_Big_AbandonedFarm | Base map | Big | - | 3× | - |
This building is placed into the room templates below. "Chance per floor" = how likely this room (and so this building) appears on that floor: the template's weight against competing templates of its type, times how many slots of that type the floor has (from the game's authored floor layouts). "Per room" = how many of this building the template places.