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Food Storage

Food Storage

BUILDING_FoodStorage · Storage Food Storage

A basic storage for keeping food.

A space to keep food fresh.

Where to find

Default traits

  • Preservation - The rate of item durability/shelf life depletion becomes 85%.

On deconstruct / gather

On deconstruct:Log

Construction

Cost: 6× Log

Footprint3×3 tiles
Construction workload1500
Durability300
Storage capacity10
Quality5
Vision range8
FactionAlly
Rotatableno
Indoor onlyno
Housingno
Leaves remnantno
Selectableyes

Spawns in the world

WhereRegionTypeFloorsPer roomChance per floor
BASEAREAROOM_Default_Big_AbandonedFarmBase mapBig--

This building is placed into the room templates below. "Chance per floor" = how likely this room (and so this building) appears on that floor: the template's weight against competing templates of its type, times how many slots of that type the floor has (from the game's authored floor layouts). "Per room" = how many of this building the template places.