Removed in DS_B.0.3.40 (last seen in DS_B.0.3.26).
Mentioned in What's New: DS_B.0.3.40
Tainted Corpse (resource node)
BUILDING_DirtyCorpses · Gatherable Gathering
A tainted and decaying corpse.
Look upon what the dead left behind in the end. Whatever hopes they once held, what remains where they were scattered? Is it not only the scent of a shameful past, and of the days spent suffering because of it? - Philosopher Sallustius
Where to find
Not constructed, unlocked, or placed by any room, event, research, or farm in this build. It is either unreleased content or spawned by a special in-game mechanic (dungeon generation or an interactive structure that transforms during play).
On deconstruct / gather
Gather workload: 800
Drop pool: DROP_DirtyCorpses
| Item | Amount | Chance |
| 2 | 80% | |
| 3 | 20% |
Drop pool: DROP_DirtyCorpses2
| Item | Amount | Chance |
| 8 | 80% | |
| 3 | 20% |
Construction
| Construction workload | 0 |
| Durability | 3000 |
| Vision range | 8 |
| Faction | Neutral |
| Rotatable | no |
| Indoor only | no |
| Housing | no |
| Leaves remnant | no |
| Selectable | yes |
Spawns in the world
No room or base-area layout in this build places this building - likely unreleased content or spawned by a special mechanic.