Effects
Per stack:
Guard Chance (value set at runtime)
Raw values: -1
Properties
| Max stack | โ (unlimited) |
| Polarity | Positive |
| Has duration | no |
| Absolute (can't be removed) | no |
| Exposed to player | no |
| Building attachable | no |
| Binding value | SKILL_Withstand |
Per stack:
Raw values: -1
| Max stack | โ (unlimited) |
| Polarity | Positive |
| Has duration | no |
| Absolute (can't be removed) | no |
| Exposed to player | no |
| Building attachable | no |
| Binding value | SKILL_Withstand |