DungeonSettlers.wiki

Torch

Steam
Torch icon

Torch

AFFECTER_Torch · None Positive Visible in game

Grants Torch's Light to allied units within 3 range for 10 seconds every 10 seconds.

Effects & keywords

How the math works

Things the tooltip does not tell you

  • The flag is PassiveAction.IsTransferAttach (+0x51), new in this build. Its name and the v0.4.29 patch note ('progress states and internal timers ... not reset when moving between the settlement and dungeons') say it is set when the passive is re-attached by a map transfer. No direct call to its setter was found in the slice (the write is inlined), so the exact moments it is set were not traced.
  • TorchRoutine was read only far enough to confirm it adds AFFECTER_TorchLight; its target and range rules were not re-derived here.

Read out of the game binary of build 25846389. AFFECTER_Torch.Passive_Heroic.OnEnable@0x96939C, AFFECTER_Torch.Passive_Heroic.Check@0x969574, AFFECTER_Torch.Passive_Heroic.<TorchRoutine>d__4.MoveNext@0x96984C

Effects

Grants Torch's Light to allied units within 3 range for 10 seconds every 10 seconds. The torch counts down a beat counter and, when it runs out, applies Torch Light; the countdown is now kept when the carrier moves to a new map.

Raw values: 10, 3, 10

Properties

Max stackDoes not stack
PolarityPositive
Has durationno
Absolute (can't be removed)yes
Exposed to playeryes
Building attachableno

Referenced by

Items (on equip): Torch

Obtained from

Items: Torch