Effects & keywords
Energy: Energy indicates how energized a unit is. When tired, units fall asleep automatically, and if energy is fully depleted, the unit becomes Severely Exhausted, falling unconscious and unresponsive. Energy depletes slowly while awake and is consumed when using skills. Let the unit sleep, lie in bed, or rest near a campfire to recover energy.
Severely Exhausted: -5 Mood-50% Strength-50% Constitution-50% Willpower-50% Intelligence-50% Agility-50% Perception+0.4 Energy Regeneration
Effects
You are low on Energy and wish to rest.
Properties
| Max stack | Does not stack |
| Polarity | None |
| Has duration | no |
| Absolute (can't be removed) | yes |
| Exposed to player | yes |
| Building attachable | no |
Obtained from
Game system: Combat status system: applied while the triggering condition holdsSettlement needs system (hunger / rest / exhaustion)