Diffusive Flame
AFFECTER_DiffusiveFlame · None Positive Visible in game
Upon killing an enemy, apply 1 Burning for 10 seconds to all enemy units adjacent to the target.
Effects & keywords
Burning (on enemy): 3 magic damage per stack, every 1 second (flat, does not scale with attack power; stacks up to 50). Example: 10 stacks = 30 magic damage/second before resistance. Duration is set by the applying skill. It never misses, is never guarded or critical and goes past Barrier, but the target's Magic Resistance still cuts it (x 100 / (100 + resistance)). On a Wet or Heavily Wet target each tick is x0.8.
Effects
Upon killing an enemy, apply 1 Burning for 10 seconds to all enemy units adjacent to the target.
Raw values: 10, 1
Properties
| Max stack | Does not stack |
| Polarity | Positive |
| Has duration | yes |
| Absolute (can't be removed) | no |
| Exposed to player | yes |
| Building attachable | no |
Referenced by
Event choices: The Questioning Being ChoiceR16110
Obtained from
How it is applied: Applied automatically by a game system.