Abyss Overbleed
AFFECTER_AbyssRebound · None Visible in game
Every 3 basic attacks apply 2 Bleeding for 6 seconds.
Effects & keywords
Bleeding (on enemy): 5 physical damage per stack, every 1 second (flat, does not scale with attack power; stacks up to 99). Example: 10 stacks = 50 physical damage/second before resistance. Duration is set by the applying skill. It never misses, is never guarded or critical and goes past Barrier, but the target's Physical Resistance still cuts it (x 100 / (100 + resistance)).
Effects
Every 3 basic attacks apply 2 Bleeding for 6 seconds.
Raw values: 3, 6, 2
Properties
| Max stack | Does not stack |
| Polarity | None |
| Has duration | no |
| Absolute (can't be removed) | yes |
| Exposed to player | yes |
| Building attachable | no |
Obtained from
Game system: Applied by the game when a unit spawns