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Inscription of the Gold Mine

Inscription of the Gold Mine icon

Inscription of the Gold Mine

AFFECTER_GoldmineInscription · Inscription Rare

Gain 10 gold each time you deal Critical Damage. You can gain up to 2000 gold. Once the maximum is reached, you can no longer gain gold, but Critical Chance increases by 10%.

Each critical strike reveals a vein of gold.

How the math works

Each critical hit pays 10 gold and takes 10 off a remaining budget. Once the budget is spent, the inscription grants critical chance once instead.

Where it lands: The gold is a money change, and a visible counter effect is stacked on the wearer alongside it so the running total is readable.

When it runs: After a critical hit lands.

What it applies to: Any critical hit the wearer lands.

The in-game text says then Critical Chance increases by the third value; in the code, the routine loads the first value instead. The bonus is +10 critical chance because the first value is 10, not because the third one is.

Worked numbers

Critical hits landedGold earned
110
10100
50500
1001000
2002000
3002000

Gold paid out, against the 2000 gold budget.

Rule of thumb: 10 critical hits is 100 gold. 200 of them exhausts the budget.

Things the tooltip does not tell you

  • The critical chance granted at the end reads the inscription's FIRST value, not its third. The third value exists only to fill the tooltip's placeholder, so editing it changes the text and nothing else. Both happen to be 10, which is what hides the bug.
  • The 2000 budget is inferred: the decrement and the remaining-budget test were read, but the line that seeds the budget from the second value was not located.

How it interacts with other effects

  • Critical chance is what drives the whole thing, so it pairs with anything that raises it.

Read out of the game binary of build 24354931. AFFECTER_GoldmineInscription.Passive_GoldmineInscription.OnDamage@0x9278F4, AFFECTER_GoldmineInscription.Passive_GoldmineInscription.<AddMoeny>d__5.MoveNext@0x927D20, AFFECTER_GoldmineInscription.Passive_GoldmineInscription.<AddCritical>d__6.MoveNext@0x927C24

Effects

Critical hits pay 10 gold each up to 2000 gold, then grant +10 critical chance.

Raw values: 10, 2000, 10

Properties

Max stackDoes not stack
PolarityNone
Has durationno
Absolute (can't be removed)yes
Exposed to playerno
Building attachableno

Obtained from

Inscription: This is an inscription: offered at level-up and on recruitment (see Inscriptions).