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Mocking Grin

Steam
Mocking Grin icon

Mocking Grin

SKILL_MockingGrin · Passive Physical Melee

Whenever you take damage from a target affected by your Taunt, gain Barrier equal to 20% of the damage taken for 10 seconds.

Effects & keywords

  • Taunt: Attack the target that taunted you first.
  • Barrier (on user): Blocks damage to the head/body, consuming stacks equal to the damage blocked.

How the math works

Barrier = 20% of the hit's total damage, lasting 10s.

When it runs: Runs after every damage hit. It continues only when this unit is the one hit and the attacker currently carries Taunt.

What it applies to: The check is only whether the attacker has Taunt. It does not check who applied the Taunt, so a Taunt from an ally also counts.

Things the tooltip does not tell you

  • The amount comes from the hit's total damage figure in the damage log; a hit that deals 0 gives 0 Barrier.
  • Fortified raises each of these Barriers.

Read out of the game binary of build 25846389. Refactor.Combat.SkillRelated.SKILL_MockingGrin.Passive_MockingGrin$$OnEnable@0x94009C, Refactor.Combat.SkillRelated.SKILL_MockingGrin.Passive_MockingGrin$$AddAffecterRoutine@0x94025C, Refactor.Combat.SkillRelated.SKILL_MockingGrin.Passive_MockingGrin.<AffecterRoutine>d__5$$MoveNext@0x940468

Numbers

Range1
Start delay0.2s
End delay0.2s
Cooldown0s
Energy cost0
Skill points to learn6
Required level4
Basic attack skillno
Delay scales with attack speedyes
Can target over wallsno
Raw values20, 10

Prerequisites

Tree position

Fortress Skill Tree - Tier 2, column 3