Eye Ball Soul
SKILL_EyeBallSoul · Item Self
When you deal damage, damage increases by 3% x the distance to the target.
Effects & keywords
Eyeball Soul (on the caster): When dealing damage, damage increases by 3% × the distance to the target. Each character can equip only 1 Soul Trait. If already owned, it will be overwritten.
Granted by
Items:
Eye Ball Soul Stone
Numbers
| Range | 1 |
| Start delay | 3s |
| End delay | 0s |
| Cooldown | 0s |
| Energy cost | 0 |
| Skill points to learn | 0 |
| Required level | 0 |
| Basic attack skill | no |
| Delay scales with attack speed | no |
| Can target over walls | no |
| Raw values | 3 |
Range and area
Self only
This skill is cast on the caster itself. It has no target tile and no area, so there is nothing to aim: it always affects the unit that uses it.