Main 5
Event_Fixed5 · Story Main story one-shot
Trigger
| Start condition | QuestFinish_Main4 && !QuestFinish_Main5 && !RunningQuest_Main5 && ScenarioType_CrawlingDoom |
| Cooldown | none |
| Repeatable | no |
| Role | Quest scene |
| Where | Base |
| Type | Fixed |
| Keyword | Main5 |
| Start node | NodeF500 |
Availability
Triggered directly by its start condition.
Dialog graph - 1 node
Node NodeF500 (Hidden) - start
(no dialog text - scripted sequence)
Choice (no choice text - auto/system choice) ChoiceF5000
- Start quest Main Quest 5 - Move to the Settlement