A Plan Gone Awry

Events ยท Event ยท Fixed

A Plan Gone Awry

Event_Fixed0 ยท Fixed Scene one-shot

Trigger

Start conditionCurrentMap_Base && !QuestFinish_Main0 && !RunningQuest_Main0 && ScenarioType_CrawlingDoom
Cooldownnone
Repeatableno
ScopeScene
TypeFixed
KeywordMain0
Start nodeNodeF000

Availability

Triggered directly by its start condition.

Dialog graph - 2 nodes

Node NodeF000 (Hidden) - start

(no dialog text - scripted sequence)

Choice (no choice text - auto/system choice) ChoiceF0000
  • BlockInteraction_true
  • SpawnUnitPreset_BuildLizardman_151/148
  • Go to node NodeF010 (100%)
  • BlockInteraction_false

Node NodeF010 (Normal)

As you whistle off-beat, a crow slips from the thorn vines and perches on your arm. Its eyes glow blue, a gravelly voice breaking forth.

"Report, Expedition Commander."

The crow tilts its head, unblinking.

"โ€ฆYou claimed the lower levels were safe. Clearly, they are not."

You explain that your first scouting mission ended in a deadly encounter with the infamous 'Red Monster Rat', leaving most of your party slain.

"Then scouting is meaningless. Iโ€™ll send you a new recruit, Kragas. Establish an outpost according to guild protocol, and prepare to strike the beast before it spreads further ruin."

Choice One is nowhere near enough. Wait- the link is lost? ChoiceF0100
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