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Medium Dirt Rock (resource node)

Medium Dirt Rock (resource node)

BUILDING_MediumDirtRock · Gatherable Mining

A medium-sized dirt rock.

It looks hard, but can be broken with a pickaxe.

Where to find

On deconstruct / gather

Gather workload: 1500

Drop pool: DROP_MediumDirtRockFixed

ItemAmountChance
Clay266.67%
Clay433.33%

Drop pool: DROP_MediumDirtRockRandom

ItemAmountChance
Stone150%

Construction

Footprint4×3 tiles
Construction workload0
Durability1000
Vision range8
FactionNeutral
Rotatableno
Indoor onlyno
Housingno
Leaves remnantyes
Selectableyes

Spawns in the world

WhereRegionTypeFloorsPer roomChance per floor
Festering Burrow Common Combat Middle5FesteringBurrowCombat1, 2, 3, 4F1 39% · F2 53% · F3 86% · F4 84%
Festering Burrow Common Combat Middle7FesteringBurrowCombat1, 2F1 39% · F2 53%
Festering Burrow Common Resource Dirt Rock1FesteringBurrowResource1, 2, 3, 4F1 39% · F2 50% · F3 43% · F4 25%
Festering Burrow Common Resource Dirt Rock2FesteringBurrowResource1, 2, 3, 4F1 39% · F2 50% · F3 43% · F4 25%
Festering Burrow Common Resource Dirt Rock3FesteringBurrowResource1, 2, 3, 4F1 39% · F2 50% · F3 43% · F4 25%
Festering Burrow Common Elite Middle1FesteringBurrowElite2F2 100%
Festering Burrow Common Event Goblin Village Stage1FesteringBurrowEvent1F1 35%
Festering Burrow Common Event Goblin Village Stage2FesteringBurrowEvent2F2 23%

This building is placed into the room templates below. "Chance per floor" = how likely this room (and so this building) appears on that floor: the template's weight against competing templates of its type, times how many slots of that type the floor has (from the game's authored floor layouts). "Per room" = how many of this building the template places.

This is a gatherable resource node - not built, bought, or dropped from a kill. The game places it into the room/area layouts listed above when a floor generates; you send a unit to harvest it in place.