Magic Scrap Pile 3 (resource node)
BUILDING_MagicScrapPile3 · Gatherable Gathering
Discarded parts of old magical devices.
It no longer works, but still makes a humming sound.
Where to find
- Generated inside dungeon rooms as floors are rolled: Common Magic Trash Pile in Festering Burrow (F3 ~9% · F4 ~7% · F5 ~0% of visits, 2 per room). - full table in Spawns in the world below
On deconstruct / gather
Gather workload: 1200
Drop pool: DROP_MagicScrapPile3
| Item | Amount | Chance |
| 2 | 90.91% | |
| 1 | 4.55% | |
| 1 | 4.55% |
Construction
| Footprint | 4×3 tiles |
| Construction workload | 0 |
| Durability | 1000 |
| Vision range | 8 |
| Faction | Neutral |
| Rotatable | no |
| Indoor only | no |
| Housing | no |
| Leaves remnant | yes |
| Selectable | yes |
Spawns in the world
| Where | Region | Type | Floors | Per room | Chance per floor |
|---|---|---|---|---|---|
| Festering Burrow Common Event Magic Scrap Pile | FesteringBurrow | Event | 3, 4, 5 | 2× | F3 9% · F4 7% · F5 0% |
This building is placed into the room templates below. "Chance per floor" = how likely this room (and so this building) appears on that floor: the template's weight against competing templates of its type, times how many slots of that type the floor has (from the game's authored floor layouts). "Per room" = how many of this building the template places.
This is a gatherable resource node - not built, bought, or dropped from a kill. The game places it into the room/area layouts listed above when a floor generates; you send a unit to harvest it in place.