DungeonSettlers.wiki

Magic Scrap Pile 1 (resource node)

Magic Scrap Pile 1 (resource node)

BUILDING_MagicScrapPile1 · Gatherable Gathering

A scrap pile with traces of magic residue.

Looks like a byproduct of a failed experiment.

Where to find

On deconstruct / gather

Gather workload: 1200

Drop pool: DROP_MagicScrapPile1

ItemAmountChance
Arcron290.91%
Strength Elixir14.55%
Intelligence Elixir14.55%

Construction

Footprint4×3 tiles
Construction workload0
Durability1000
Vision range8
FactionNeutral
Rotatableno
Indoor onlyno
Housingno
Leaves remnantyes
Selectableyes

Spawns in the world

WhereRegionTypeFloorsPer roomChance per floor
Festering Burrow Common Event Magic Scrap PileFesteringBurrowEvent3, 4, 5F3 9% · F4 7% · F5 0%

This building is placed into the room templates below. "Chance per floor" = how likely this room (and so this building) appears on that floor: the template's weight against competing templates of its type, times how many slots of that type the floor has (from the game's authored floor layouts). "Per room" = how many of this building the template places.

This is a gatherable resource node - not built, bought, or dropped from a kill. The game places it into the room/area layouts listed above when a floor generates; you send a unit to harvest it in place.