Suspicious Scarecrow
BUILDING_DungeonScareCrow · Special None
A scarecrow wearing a ridiculous jester hat.
Oh... it just made eye contact with you.
Where to find
- Generated inside dungeon rooms as floors are rolled: Event Scarecrow in The Veil of Silence (F4 ~8% · F5 ~0% of visits, 1 per room). - full table in Spawns in the world below
Default traits
SelfRepair - Recovers 200 durability per second
On deconstruct / gather
Drop pool: DROP_CrowFixed
| Item | Amount | Chance |
| 1 | 100% |
Construction
| Footprint | 1×1 tiles |
| Construction workload | 0 |
| Durability | 1500 |
| Vision range | 8 |
| Faction | Enemy |
| Rotatable | no |
| Indoor only | no |
| Housing | no |
| Leaves remnant | yes |
| Selectable | yes |
Spawns in the world
| Where | Region | Type | Floors | Per room | Chance per floor |
|---|---|---|---|---|---|
| Veil Silence Common Event Scare Crow | VeilSilence | Event | 4, 5 | 1× | F4 8% · F5 0% |
This building is placed into the room templates below. "Chance per floor" = how likely this room (and so this building) appears on that floor: the template's weight against competing templates of its type, times how many slots of that type the floor has (from the game's authored floor layouts). "Per room" = how many of this building the template places.