Cloth Bedroll
BUILDING_ClothBedroll · Furniture Sleep
A temporary bedroll made of cloth.
It is a bit less uncomfortable than the cold floor.
Where to find
- Build it yourself from the construction menu (costs 6× Textile) - see Construction below
- Generated inside dungeon rooms as floors are rolled: Common Event Abandoned Room 1 in The Veil of Silence (F2 8.4% · F3 8.9% · F4 8.3% · F5 none of 10000 of visits, 1 per room); Common Event Abandoned Room 2 in The Veil of Silence (F2 8.6% · F3 8.7% · F4 7.9% · F5 none of 10000 of visits, 1 per room); Common Event Abandoned Campsite in The Veil of Silence (F3 8.8% · F4 7.7% · F5 none of 10000 of visits, 4 per room). Plus 3 more rooms. - full table in Spawns in the world below
On deconstruct / gather
On deconstruct: 6×
Textile
Construction
Cost: 6×
Textile
| Footprint | 1×2 tiles |
| Construction workload | 500 |
| Durability | 100 |
| Quality | 5 |
| Vision range | 8 |
| Faction | Ally |
| Rotatable | yes |
| Indoor only | no |
| Housing | no |
| Leaves remnant | no |
| Selectable | yes |
Spawns in the world
| Where | Region | Type | Floors | Per room | Chance per floor |
|---|---|---|---|---|---|
| Veil Silence Common Event Abandoned Room1 | VeilSilence | Event | 2, 3, 4, 5 | 1× | F2 8.4% · F3 8.9% · F4 8.3% · F5 none of 10000 |
| Veil Silence Common Event Abandoned Room2 | VeilSilence | Event | 2, 3, 4, 5 | 1× | F2 8.6% · F3 8.7% · F4 7.9% · F5 none of 10000 |
| Veil Silence Common Event Abandoned Campsite | VeilSilence | Event | 3, 4, 5 | 4× | F3 8.8% · F4 7.7% · F5 none of 10000 |
| Veil Silence Common Event Endrossi | VeilSilence | Event | 2, 3, 4, 5 | 1× | F2 20.3% · F3 18.5% · F4 19.1% · F5 none of 10000 |
| Festering Burrow Common Event Abandoned Campsite | FesteringBurrow | Event | 2, 3, 4, 5 | 4× | F2 7.6% · F3 13.4% · F4 12.6% · F5 none of 10000 |
| Festering Burrow Common Event Merchant | FesteringBurrow | Event | 1, 2, 3, 4, 5 | 1× | F1 11.8% · F2 8.2% · F3 13.3% · F4 12.2% · F5 none of 10000 |
This building is placed into the room templates above. "Per room" = how many of this building the template places.
Chance on the floor: the share of 10000 floors rolled in the Dungeon Floor Simulator that hold this room, with every NPC room in the draw.
Housing / Recreation
Counts toward housing rooms:
| Room | Requirement met | Min size |
| Poor Private Room | 1× Sleep (quality ≥ 5) | 9 |
| Poor Shared Room | 2× Sleep (quality ≥ 5) | 9 |