Where to find
- Generated inside dungeon rooms as floors are rolled: Common Event Abandoned Campsite in The Veil of Silence (F3 8.8% · F4 7.7% · F5 none of 10000 of visits, 1 per room); Endrossi in The Veil of Silence (F2 20.3% · F3 18.5% · F4 19.1% · F5 none of 10000 of visits, 1 per room); Common Event Abandoned Campsite in Festering Burrow (F2 7.6% · F3 13.4% · F4 12.6% · F5 none of 10000 of visits, 1 per room). - full table in Spawns in the world below
- Left behind when
Camp Fire is destroyed.
Construction
| Footprint | 1×1 tiles |
| Construction workload | 0 |
| Durability | 600 |
| Vision range | 0 |
| Faction | Neutral |
| Rotatable | no |
| Indoor only | no |
| Housing | no |
| Leaves remnant | no |
| Selectable | no |
Spawns in the world
| Where | Region | Type | Floors | Per room | Chance per floor |
|---|---|---|---|---|---|
| Veil Silence Common Event Abandoned Campsite | VeilSilence | Event | 3, 4, 5 | 1× | F3 8.8% · F4 7.7% · F5 none of 10000 |
| Veil Silence Common Event Endrossi | VeilSilence | Event | 2, 3, 4, 5 | 1× | F2 20.3% · F3 18.5% · F4 19.1% · F5 none of 10000 |
| Festering Burrow Common Event Abandoned Campsite | FesteringBurrow | Event | 2, 3, 4, 5 | 1× | F2 7.6% · F3 13.4% · F4 12.6% · F5 none of 10000 |
This building is placed into the room templates above. "Per room" = how many of this building the template places.
Chance on the floor: the share of 10000 floors rolled in the Dungeon Floor Simulator that hold this room, with every NPC room in the draw.