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Sticky Bedstraw

Steam
Sticky Bedstraw icon

Sticky Bedstraw

AFFECTER_StickyBedstraw · None Positive Visible in game

Dealing critical damage applies Slow to the target for 3 seconds.

Effects & keywords

How the math works

When the wearer's hit result is Critical: the target gets 1 stack of AFFECTER_Slow for FloatValues[0] = 3 seconds.

When it runs: After the hit is processed (TickEvent.OnDamage_AfterProcess).

What it applies to: Every hit the wearer deals that crits (a guarded hit cannot crit).

Read out of the game binary of build 25846389. Refactor.Combat.AffecterRelated.AFFECTER_StickyBedstraw.Passive_StickyBedstraw.OnDamage@0x96B7F8, Refactor.Combat.AffecterRelated.AFFECTER_StickyBedstraw.Passive_StickyBedstraw.<AddAffecter>d__3.MoveNext@0x96BA14

Effects

Dealing critical damage applies Slow to the target for 3 seconds. A crit slows the target for 3 seconds. Slow is Movement Speed -30 percent and nothing else, so it changes no damage.

Raw values: 3

Properties

Max stackDoes not stack
PolarityPositive
Has durationno
Absolute (can't be removed)yes
Exposed to playeryes
Building attachableno

Referenced by

Items (on equip): Sticky Bedstraw

Obtained from

How it is applied: Applied automatically by a game system.