Severely Stressed
AFFECTER_SevereStressed · None Negative Visible in game
Energy loss +50%
Upon duration expiry, dies (post-alpha: replaced with Mental Breakdown)
Effects
Energy loss +50%
Upon duration expiry, dies (post-alpha: replaced with Mental Breakdown)
Upon duration expiry, dies (post-alpha: replaced with Mental Breakdown)
Properties
| Max stack | Does not stack |
| Polarity | Negative |
| Has duration | no |
| Absolute (can't be removed) | yes |
| Exposed to player | yes |
| Building attachable | no |
Obtained from
Game system: Applied by lethal conditions