Reflect: Physical
AFFECTER_ReflectPhysical · None Positive Visible in game
Reflect 50% of the physical damage taken back to the attacker as physical damage.
Effects
Reflect 50% of the physical damage taken back to the attacker as physical damage.
Properties
| Max stack | Does not stack |
| Polarity | Positive |
| Has duration | yes |
| Absolute (can't be removed) | no |
| Exposed to player | yes |
| Building attachable | no |
Obtained from
How it is applied: Defined in the game data but not yet wired to an in-game source (planned / unreleased).