Deceleration
AFFECTER_Deceleration · None Negative Visible in game
Properties
| Max stack | Does not stack |
| Polarity | Negative |
| Has duration | yes |
| Absolute (can't be removed) | no |
| Exposed to player | yes |
| Building attachable | no |
Obtained from
How it is applied: Defined in the game data but not yet wired to an in-game source (planned / unreleased).