Every sprite animation extracted from the game, playing live: the training scarecrow's hit recoil, all 38 skill effect animations (33 shown striking the scarecrow, which recoils as it takes the hit), and the full animation sets of 38 monsters - 397 live animations in total. Sheets are the game's own sprites (scale 2x); frame timing is approximate. Animations only play while visible on screen.
The training scarecrow
BUILDING_ScareCrow - hit-receive animation
This is the live scarecrow animation: the practice dummy's own recoil clip, played whenever a skill strikes it. In the skill cards below it appears inside each composite (the dummy standing in the target cell at the skill's range, struck by the effect, recoiling a beat after the impact); here it is on its own, exactly as extracted from the game's ScareCrow AnimatorController.
Skill animations
Blunt Skill Tree skill tree ›
Hammering
Wild Flurry
Bow Skill Tree skill tree ›
Rapid Fire
Sniping Shot
Fire Magic Skill Tree skill tree ›
Basic Magic Missile
BlazingEcho
Explosion
Fire Missile
Incinerate
Greatsword Skill Tree skill tree ›
Slay
Whirlwind Slash
Nature Magic Skill Tree skill tree ›
Mucus Sprayer
Snatching Prey
Strange Seed
Shield Skill Tree skill tree ›
Shield Up
Sword Skill Tree skill tree ›
Pommel Strike
Sweeping Cleave
Vertical Slash
Water Magic Skill Tree skill tree ›
Embracing Wave
Glacier Drop
Tidal Mark
Water Dive
Other skills (monster / item-granted)
Acid Spreadnot in a learnable tree
Attack : Magic Misslienot in a learnable tree
Auto Repairnot in a learnable tree
Basic Monster Bluntnot in a learnable tree
Basic Monster Slashnot in a learnable tree
BlazingEchonot in a learnable tree
Chain Grabnot in a learnable tree
Distracting Blownot in a learnable tree
Fire Missilenot in a learnable tree
Phantom Chainnot in a learnable tree
Rat Swarmnot in a learnable tree
Seed Burstnot in a learnable tree
Sentinel Smitenot in a learnable tree
Spitnot in a learnable tree
Stone Thrownot in a learnable tree
Tongue Thrustnot in a learnable tree
Monster animations
Every extracted animation set, one card per monster: idle, movement, attacks, the hit reaction and the death clip, plus any specials (charges, summons, extra attack variants). All sheets come from each unit's AnimatorController in the game data.
Acid Insect
Acid Slogel
Alpha Acid Slogel
Bee
Blue Stone Golem
Bubble Toad
Bubbleling
Chain Knight Sentinel
Challenger Gloth
Crystal Turtle
Elder Gloth
Female Gloth
Forest Tadpole
Giant Stone Golem
Gloth Pup
Goblin Brawler
Goblin Rider
Goblin Shaman
Goblin Thrower
Goblin Worker
Ladybug
Male Gloth
Mawmurk
Medium Mud Slime
Medium Spore Slime
Metal Scarab
MudSlogel
Predatory Frog
Red Monster Rat
Red Stone Golem
Small Slime
Small Spore Slime
Spike Turtle
Spore Insect
Weak Acid Insect
Weak Grey Rat
Wild Dog
Yellow Stone Golem
Abyss variants
Abyss-variant monsters reuse their base form's sprite art, so their animations are identical to the sets above. They are listed here by name only:
Acid Insect Acid Slogel AlphaAcidSlogel Bee Blue Stone Golem Chain Knight Sentinel Challenger Gloth Crystal Turtle Elder Gloth Female Gloth Giant Stone Golem Gloth Pup Goblin Brawler Goblin Rider Goblin Shaman Goblin Thrower Goblin Worker Abyss Ladybug Male Gloth Mawmurk Medium Spore Slime Metal Scarab Medium Mud Slime MudSlogel Red Monster Rat Red Stone Golem Mini Slime Small Spore Slime Spike Turtle Spore Insect Forest Tadpole Predatory Frog Abyss Weak Acid Insect Weak Grey Rat Yellow Stone Golem