Talents & Stat Growth

Mechanics ยท Talents & Stat Growth

Talents & Stat Growth

Every unit has six major stats - Strength, Constitution, Willpower, Intelligence, Agility and Perception - and a separate talent rating for each one. The talent rating decides how much that stat grows each time the unit levels up. Ratings run across five tiers:

TierGain per level-up (base range)Average
Poor1-32.0
Moderate2-43.0
Outstanding2-53.5
Exceptional3-64.5
Genius3-75.0

The exact gain is rolled randomly inside the tier's range at each level-up, then multiplied by your offering choice: Least x1.0, Ordinary x1.2, Plentiful x1.5. So a Genius stat with a Plentiful offering can gain up to 10-11 points in a single level.

Major stats then feed derived (final) stats by a flat per-point amount shown in-game as "Per Stat +X". For example, each point of Strength adds +1.0 Physical Attack Power and +4.0 Max Weight. Physical Attack Power also draws on Agility and Perception (+0.5 each per point) on top of a base value, so it is not Strength-only. Constitution feeds Max Health and physical resistances; Willpower feeds Max Energy and status resistances; Intelligence feeds Magic Attack Power and magic resistances; Agility feeds movement speed, attack speed and dodge; Perception feeds critical and hit chance. (A parallel internal "x0.02" growth model exists in the data but is an unused placeholder - the live model is the flat per-point one.)

The Legendary Inscription of Perfection bumps every talent up one tier (capped at Genius), which is why it compounds so well over a full 12-level career.

The Research Lab raises a unit's Research capability by room quality: roughly +30% (Poor) up to +150-210% (Fantastic/Luxurious) tiers, speeding up research work.

Key numbers

Talent tiersPoor, Moderate, Outstanding, Exceptional, Genius
Per-level gain rangesPoor 1-3, Moderate 2-4, Outstanding 2-5, Exceptional 3-6, Genius 3-7
Offering multipliersLeast x1.0, Ordinary x1.2, Plentiful x1.5
Major statsStrength, Constitution, Willpower, Intelligence, Agility, Perception
Strength -> derived+1.0 Physical Attack Power and +4.0 Max Weight per point
Physical Attack Power base13.5 + Strength x1.0 + Agility x0.5 + Perception x0.5 + weapon value
Starting talent sumAbout 2-5 total across the six stats at generation
Research Lab bonusResearch capability +30% (Poor room) up to about +150-210% (top-quality rooms)
Inscription of PerfectionRaises all six talents one tier, capped at Genius

Official tier descriptions

Verbatim in-game texts for the talent tiers (TEXTKEY_MajorStat_*), worst to best.

Poor
Shows little to no Talent.
Growth potential is very limited.

Level Up stat gain : 1~3
Moderate
Possesses an ordinary level of Talent.
Nothing stands out.

Level Up stat gain : 2~4
Outstanding
Clearly has Talent.
Capable of steady growth and reliable results.

Level Up stat gain : 2~5
Exceptional
Displays remarkable Talent and grows faster than most.

Level Up stat gain : 3~6
Genius
Born with rare innate Talent.
Holds nearly limitless potential.

Level Up stat gain : 3~7
Unknown
The Talent is unknown.
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