Safe Floors (Expedition Staging)

Mechanics ยท Safe Floors (Expedition Staging)

Safe Floors (Expedition Staging)

When you begin an expedition into a region, the game can first drop you onto a safe floor - a small staging area with an entrance, a corridor and a portal, but no enemies - where you regroup before descending into the real dungeon. Internally it is floor index -1, prepended before floor 1, and each region has its own safe-floor templates.

On repeat visits the Skip Safe Floor option jumps straight past the staging area - but the rules are per-region, straight from the floor-routing code (GetProperFloor / ShouldForceSafeFloor):

  • Veil of Silence and the Tutorial never get a safe floor at all. Both regions are hard-excluded in code, so expeditions there always start on floor 1 regardless of the toggle.
  • Abandoned Mine forces its safe floor: the force check returns true only for that region, so the skip option is ignored there.
  • Festering Burrow's safe floor is the Golem memorial. Its template (DUNGEONROOM_FesteringBurrow_SafeFloor_GiantStoneGolem) is the original full Giant Stone Golem boss arena redressed as a graveyard camp - the dead Golem, a memorial stone and rings of wooden fences - a canon nod to the region-0 boss being defeated. NPCs camp among the props: the Guild Merchant, Perion, and an Endorsi spawn that is gated on the KillCount_GiantStoneGolem_1 record (she only appears there once the Golem has actually died).

Key numbers

What it isAn enemy-free staging area (floor index -1) generated at the start of an expedition
ContentsEntrance, corridor and a portal into the dungeon proper
Skip option'Skip Safe Floor' bypasses it on repeat visits (where allowed)
Hard-excluded regionsVeil of Silence and the Tutorial never generate a safe floor (GetProperFloor)
Forced regionAbandoned Mine always uses its safe floor - skip is disabled (ShouldForceSafeFloor)
Festering Burrow templateThe Golem-memorial arena; its Endorsi spawn requires the KillCount_GiantStoneGolem_1 record
+ Wishlist on Steam!