DungeonSettlers.wiki

Skill Trees

Skill trees, in full. Every weapon, magic and sub-class tree laid out node by node - each skill with its range drawn on a real dungeon room, its damage-per-energy card, cooldown, energy and requirements. Weapon and magic trees start with their basic weapon attack as a mandatory root (you always have it while that weapon is equipped). Pick a tree below.

Weapon & magic trees (8)

Sub-class trees (9)

Unreleased / empty trees (6)

Logging
No skills yet
Logging skills help gather resources more efficiently.
Mining
No skills yet
Mining skills allow for faster extraction of valuable minerals.
Cooking
No skills yet
Cooking skills enable crafting food with beneficial effects.
Crafting
No skills yet
Crafting skills enhance efficiency in making equipment and items.
Construction
No skills yet
Construction skills are advantageous for quickly building structures and bases.
Research
No skills yet
Research skills accelerate the development of new technologies and upgrades.
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