Tech Book
ITEM_TechBook Common Resource
A research book compiling complex theories and formulas.
Consumed to unlock new research.
A book filled with various theories, formulas, and diagrams.
Stats
| Price | 100 gold |
| Sell value | 50 gold (50% of price - GAMESYSTEM_Trade_PlayerSellDiscount) |
| Weight | 3 |
| Max stack | 10 |
| Durability | 600 |
How to obtain
Drops & gathering
- Easy Support Wagon Tech Book Fixed (100% ×8) - from
Generous support wagon (gather) - Normal Support Wagon Tech Book Fixed (100% ×7) - from
Support wagon (gather) - Hard Support Wagon Tech Book Fixed (100% ×5) - from
Poor support wagons (gather) - Very Hard Support Wagon Tech Book Fixed (100% ×1) - from
Minimal Support Wagon (gather) - Downfall Support Wagon Tech Book Fixed (100% ×1) - from
Empty Support Wagon (gather) - R1 Newbie Treasure Chest Random (50% ×1) - from
Modest Treasure Chest (gather) - R1 Modest Treasure Chest Random (33.33% ×2) - from
Modest Treasure Chest (gather) - R1 Sturdy Treasure Chest Random (38.46% ×2) - from
Sturdy Treasure Chest (gather) - R1 Luxurious Treasure Chest Random (50% ×4) - from
Luxurious Treasure Chest (gather) - R2 Modest Treasure Chest Random (18.75% ×2) - from
Modest Treasure Chest (gather) - R2 Sturdy Treasure Chest Random (38.46% ×3) - from
Sturdy Treasure Chest (gather) - R2 Luxurious Treasure Chest Random (50% ×6) - from
Luxurious Treasure Chest (gather) - R2 Wooden Crate Random2 (50% ×2) - from
Wooden Crate (gather) - Ancient Forest Bookshelf Random (90.91% ×1, 9.09% ×2) - from
Ancient Forest Bookshelf (gather),
Ancient Forest Bookshelf (Side) (gather) - Junk Heap1 (7.69% ×1) - from
Junk Heap 1 (gather) - Junk Heap6 (7.69% ×1) - from
Junk Heap 1 (gather) - Junk Heap9 (7.69% ×1) - from
Junk Heap 2 (gather) - Junk Heap11 (7.69% ×1) - from
Junk Heap 2 (gather) - Junk Heap14 (7.69% ×1) - from
Junk Heap 3 (gather) - Junk Heap16 (7.69% ×1) - from
Junk Heap 3 (gather) - Junk Heap19 (7.69% ×1) - from no known source unsourced pool
- R1 Dungeon Core Fixed2 (100% ×3) - from
Dungeon Core <Replica> (gather) - R2 Dungeon Core Fixed2 (100% ×5) - from
Dungeon Core <Replica> (gather) - R1 Codex Fixed (100% ×3) - from no known source unsourced pool
Merchants
- Guild Merchant2 - stock chance 50%, qty 2–3, price -25%…+25%
- Veil Silence Merchant - stock chance 50%, qty 2–3, price -25%…+25%
- Festering Burrow Merchant - stock chance 50%, qty 2–3, price -25%…+25%
Starting items
- Test Setting scenario starting kit ×100
Used in
Research
- 1× to research Hunting Processing
- 1× to research Wood Processing 2
- 1× to research Basic Alchemy
- 1× to research Basic Cuisine
- 1× to research Wooden Housing
- 1× to research Textile Processing
- 2× to research Bonfire
- 2× to research Campsite Setup
- 2× to research Carapace Processing 1
- 2× to research Staff Crafting
- 2× to research Relief Rations
- 2× to research Basic Farming
- 2× to research Basic Monster Cuisine
- 2× to research Bone Processing 1
- 3× to research Metal Processing 1
- 3× to research Advanced Wooden Housing
- 3× to research Carapace Processing 2
- 3× to research Bone Processing 2
- 3× to research Dark Thorn Vine Purification
- 3× to research Arcron Processing
- 3× to research Improved Grass Porridge
- 3× to research Drying
- 4× to research Basic Crafting
- 4× to research Stone Housing
- 4× to research Leather Processing 1
- 4× to research Intermediate Storage
- 4× to research Underground Monster Cuisine
- 4× to research Improved Cuisine
- 4× to research Advanced Stone Housing