Junk Heap 1
A pile of discarded items. You can get scrap metal.
Trash to some, resources to others.
Construction
| Footprint | 4ร3 tiles |
| Construction workload | 0 |
| Durability | 1000 |
| Vision range | 8 |
| Faction | Neutral |
| Rotatable | no |
| Indoor only | no |
| Housing | no |
| Leaves remnant | yes |
| Selectable | yes |
On deconstruct / gather
Gather workload: 800
Drop pool: DROP_JunkHeap1
| Item | Amount | Chance |
| 8 | 15.38% | |
| 1 | 7.69% |
Drop pool: DROP_JunkHeap2
| Item | Amount | Chance |
| 3 | 15.38% | |
| 1 | 7.69% |
Drop pool: DROP_JunkHeap3
| Item | Amount | Chance |
| 1 | 15.38% | |
| 1 | 7.69% |
Drop pool: DROP_JunkHeap4
| Item | Amount | Chance |
| 1 | 15.38% | |
| 1 | 7.69% |
Drop pool: DROP_JunkHeap5
| Item | Amount | Chance |
| 1 | 15.38% | |
| 1 | 7.69% |
Drop pool: DROP_JunkHeap6
| Item | Amount | Chance |
| 6 | 15.38% | |
| 1 | 7.69% |
Spawns in the world
| Where | Region | Type | Floors | Per room | Room odds per slot |
|---|---|---|---|---|---|
DUNGEONROOM_FesteringBurrow_Common_Event_JunkHeap1 | FesteringBurrow | Event | 1, 2, 3 | 3ร | F1 8% ยท F2 3% ยท F3 7% |
DUNGEONROOM_FesteringBurrow_Common_Event_JunkHeap2 | FesteringBurrow | Event | 1, 2, 3 | 1ร | F1 8% ยท F2 3% ยท F3 7% |
DUNGEONROOM_FesteringBurrow_Common_Event_JunkHeap3 | FesteringBurrow | Event | 1, 2, 3 | 2ร | F1 8% ยท F2 3% ยท F3 7% |
This building is placed into the room templates below. "Room odds" = the chance that template is picked when a room of its type generates on that floor (weighted among competing templates); "Per room" = how many of this building the template places. Click a room for its full per-floor breakdown.
This is a gatherable resource node - not built, bought, or dropped from a kill. The game places it into the room/area layouts listed above when a floor generates; you send a unit to harvest it in place.