STATUS_Stress ยท Flat stat1 decimalOn: Player units
Indicates the level of mental strain a unit is under. If Mood is below 0, Stress increases proportionally. If Mood is above 0, Stress decreases proportionally.
When stress reaches its maximum, the unit enters a Mental Collapse state, and stress is reset to 0. If stress hits the maximum again during Mental Collapse, the unit dies instantly.