Expedition Policy

Events ยท Event ยท Fixed

Expedition Policy

Event_Fixed9 ยท Fixed Scene one-shot

Trigger

Start condition(QuestFinish_Main7 && ScenarioType_CrawlingDoom) && CurrentMap_Base
Cooldownnone
Repeatableno
ScopeScene
TypeFixed
KeywordDecisionStart
Start nodeNodeF900

Availability

Triggered directly by its start condition.

Dialog graph - 2 nodes

Node NodeF900 (Normal) - start

Though your comradesโ€™ vengeance has been fulfilled, a bitter feeling lingers within you. The dead cannot be brought back.

Once the report concludes, the expedition members gradually gather around you. They wish to hear your thoughts on the path ahead.

Illustration: Illustration_YearningForExploration
Choice We need a new objective. ChoiceF9000
  • ActivateDecision_true
Choice Do as you please, figure it out well. ChoiceF9001
  • ActivateDecision_false
  • Go to node NodeF911 (100%)

Node NodeF911 (Normal)

As you wave them off, the expedition members scratch their heads and return to their duties.

Surely the Expedition Leader already has a solid plan in mind!

TIP : You can use the Expedition Horn to resume Expedition Resolutions.

Illustration: Illustration_YearningForExploration
Choice I can't stand troublesome things. ChoiceF9110
No action (ends the event).
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