Expedition Resolution
Event_Decision0 ยท Decision Scene repeatable
Trigger
| Start condition | CurrentMap_Base && Cooldown_Decision0_0 |
| Cooldown | none |
| Repeatable | yes |
| Scope | Scene |
| Type | Decision |
| Keyword | Decision |
| Start node | NodeD000 |
Availability
Triggered directly by its start condition.
Dialog graph - 2 nodes
Node NodeD000 (DecisionQuest) - start
You gather the members in one place and begin speaking about the expeditionโs goals.
"Of course, youโre all doing well even now. But if we want to achieve results in future expeditions, weโll need to take a more proactive approach. In particular, having a clear goal should help."
The members each share their opinions, but in the end, all eyes turn to you.
"...So what should we do now, Commander?"
Illustration:
Illustration_ReturnFromExpeditionChoice Text varies per active Decision ChoiceD0000
SelectDecision- Go to node NodeD010 (100%)
Tooltip:
ShowChoiceAction_ChoiceD0100