Meat Grub 1
BUILDING_MeatGrub1 ยท Gatherable Gathering
A plump wild grub. Can be used as a cooking ingredient.
Looks gross, but is an excellent source of protein.
Construction
| Footprint | 3ร3 tiles |
| Construction workload | 0 |
| Durability | 1000 |
| Vision range | 8 |
| Faction | Neutral |
| Rotatable | no |
| Indoor only | no |
| Housing | no |
| Leaves remnant | yes |
| Selectable | yes |
On deconstruct / gather
Gather workload: 1000
Drop pool: DROP_MeatGrub
| Item | Amount | Chance |
| 6 | 62.5% | |
| 8 | 37.5% |
Spawns in the world
| Where | Region | Type | Floors | Per room | Room odds per slot |
|---|---|---|---|---|---|
DUNGEONROOM_FesteringBurrow_Common_Event_MeatGrub1 | FesteringBurrow | Event | 1, 2, 3 | 2ร | F1 8% ยท F2 3% ยท F3 7% |
DUNGEONROOM_FesteringBurrow_Common_Event_MeatGrub2 | FesteringBurrow | Event | 1, 2, 3 | 1ร | F1 8% ยท F2 3% ยท F3 7% |
This building is placed into the room templates below. "Room odds" = the chance that template is picked when a room of its type generates on that floor (weighted among competing templates); "Per room" = how many of this building the template places. Click a room for its full per-floor breakdown.
This is a gatherable resource node - not built, bought, or dropped from a kill. The game places it into the room/area layouts listed above when a floor generates; you send a unit to harvest it in place.