Mandrake
BUILDING_Mandrake ยท Gatherable Gathering
Rare Mandrake used for medicinal purposes.
It always shows weird facial expression.
Construction
| Footprint | 3ร3 tiles |
| Construction workload | 0 |
| Durability | 1000 |
| Vision range | 8 |
| Faction | Neutral |
| Rotatable | no |
| Indoor only | no |
| Housing | no |
| Leaves remnant | yes |
| Selectable | yes |
On deconstruct / gather
Spawns in the world
| Where | Region | Type | Floors | Per room | Room odds per slot |
|---|---|---|---|---|---|
DUNGEONROOM_VeilSilence_Common_Event_Mandrake | VeilSilence | Event | 2, 3, 4, 5 | 1ร | F2 8% ยท F3 7% ยท F4 7% ยท F5 7% |
DUNGEONROOM_VeilSilence_Common_Event_HiddenMandrake | VeilSilence | Event | 2, 3, 4, 5 | 2ร | F2 1% ยท F3 1% ยท F4 1% ยท F5 1% |
This building is placed into the room templates below. "Room odds" = the chance that template is picked when a room of its type generates on that floor (weighted among competing templates); "Per room" = how many of this building the template places. Click a room for its full per-floor breakdown.
This is a gatherable resource node - not built, bought, or dropped from a kill. The game places it into the room/area layouts listed above when a floor generates; you send a unit to harvest it in place.
Default traits
Mandrake Awakened - While gathering, applies Heard a Mandrake Scream to units within 3 range for 300s every 2s.