Flower

Buildings ยท BUILDING_Flower

Flower

BUILDING_Flower ยท Gatherable Gathering

A beautiful flower of nature.

A flower full of nature's colors and scents.

Construction

Footprint3ร—3 tiles
Construction workload0
Durability1000
Vision range8
FactionNeutral
Rotatableno
Indoor onlyno
Housingno
Leaves remnantyes
Selectableyes

On deconstruct / gather

Gather workload: 150

Drop pool: DROP_FlowerRandom

ItemAmountChance
Petal250%
Petal350%

Spawns in the world

WhereRegionTypeFloorsPer roomRoom odds per slot
DUNGEONROOM_VeilSilence_Common_Combat_Middle11VeilSilenceCombat1, 2, 3, 4, 53ร—F1 3% ยท F2 2% ยท F3 2% ยท F4 2% ยท F5 2%
DUNGEONROOM_VeilSilence_Common_Elite_AlphaAcidSlogel1VeilSilenceElite53ร—F5 100%
DUNGEONROOM_VeilSilence_Common_Event_FlowerVeilSilenceEvent2, 3, 4, 510ร—F2 8% ยท F3 7% ยท F4 7% ยท F5 7%

This building is placed into the room templates below. "Room odds" = the chance that template is picked when a room of its type generates on that floor (weighted among competing templates); "Per room" = how many of this building the template places. Click a room for its full per-floor breakdown.

This is a gatherable resource node - not built, bought, or dropped from a kill. The game places it into the room/area layouts listed above when a floor generates; you send a unit to harvest it in place.

Default traits

  • Flower Scent - The scent of the flower that grows so large in the dungeon is far more enchanting and soothing than other flowers outside.
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