Ate in a poor dining room.
AFFECTER_EatInPoorDiningRoom ยท None Positive Visible in game
Mood increases.
Poor, but at least there was a place to sit and eat.
Effects
+1 Mood
Raw values: -1
Categories:
EatCondition
Properties
| Max stack | โ (unlimited) |
| Polarity | Positive |
| Has duration | yes |
| Absolute (can't be removed) | no |
| Exposed to player | yes |
| Building attachable | no |